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Products → 3D Models


Freelance Status: Not Currently Accepting Work

3D Assets


Creation Wasteland offers a curated collection of high-quality 3D models available on platforms such as CGTrader, Unity Asset Store, Sketchfab, and ArtStation. These assets are designed for real-time use in games, simulations, and interactive media, with a focus on both performance and visual impact.

Most of the models are hard-surface assets—primarily weapons—crafted with clean topology and optimized for low polycount environments. Despite their efficiency, the models maintain a high level of detail and fidelity, making them ideal for developers who require visually compelling content without compromising performance.

The collection spans a range of styles, from stylized designs to photorealistic assets. Many feature weathered, gritty textures and unique design elements that give them character and narrative depth—perfect for immersive worlds, dystopian settings, or projects in need of atmosphere.

All assets are game-ready, professionally packaged, and ready for integration into Unity, Unreal Engine, or other real-time engines.


Explore Marketplaces:

CGTraderArtStationUnity Asset StoreSketchfab

3D Assets

Asset Quality and Workflow

Creation Wasteland specializes in producing high-quality 3D assets that balance striking visual fidelity with real-time performance optimization. These assets are crafted to run efficiently in modern game engines such as Unity and Unreal Engine, making them ideal for a wide range of interactive applications, from indie games to AAA productions.

Assets are built from the ground up, encompassing the full development pipeline—from initial concept and modeling to texturing, optimization, and final delivery. Each model is designed with clean topology, game-ready geometry, and UVs prepared for efficient texture baking and real-time rendering.

Most assets leverage a full PBR (Physically-Based Rendering) workflow, ensuring that materials behave realistically under varied lighting conditions. This includes support for both metallic-roughness and specular-gloss workflows, depending on the engine and project needs.

Delivered assets typically include a comprehensive set of texture maps:

  • Albedo / Base Color - The base color map without lighting or shading information.
  • Normal Map - Encodes surface detail and fine structure without additional geometry.
  • Metallic - Indicates which parts of the surface are metal, used in metallic-roughness workflows (Unity and Unreal).
  • Roughness - Defines surface microsurface variation, influencing how shiny or matte a material appears.
  • Ambient Occlusion (AO) - Adds shadow detail in crevices and corners, enhancing depth and realism.
  • Specular / Glossiness - Optional map set for engines using specular workflows instead of metallic-roughness.
  • Emission - For materials that glow or self-illuminate, used in sci-fi assets, signage, and more.

All textures are authored at high resolution (typically 2K or 4K) and exported in industry-standard formats such as PNG, TGA, or JPEG depending on project requirements. Assets are packaged for immediate integration into Unity, Unreal Engine, or custom pipelines, and can be provided with native files (e.g., Blender, FBX) upon request.

Whether you're building a gritty cyberpunk city, a stylized fantasy world, or a high-speed shooter, these assets are designed to bring both style and performance to your project.


For inquiries about custom asset creation, licensing, or freelance work, please contact us via the Contact.
Freelance Status: Not Currently Accepting Work