Kameron Brooks is a data professional, a computer science student, a father, a husband, and a solo developer with too many ideas and not enough lifetimes to build them all. From a young age, he had a fascination with technology. On a fateful day in 1999, a seed was planted in a young boy's mind and an obsession with artificial intelligence and computer simulation was born. What began as curiosity soon evolved into a lifelong pursuit. Over the years, that curiosity expanded into game development, 3D art, web applications, machine learning, and data science. He strives to learn more every day about the things that interest him, and to share that knowledge with others. Unfortunately, he is interested in a great many things and has very little time.
By day, he works full-time as a data professional. During the twilight hours, he stalks the lecture halls of Kennesaw State University, where he's pursuing a degree in Computer Science. In the hours between, he chips away at personal projects. A generalist by nature, he's developed a wide range of skills across multiple disciplines. Whether it's game development, web applications, data science, or simulations, he has a knack for conjuring solutions from whatever resources are available. He wrote this entire page in third-person because he thought it sounded more impressive that way.
Creation Wasteland is the banner under which all of these projects live. Not quite a company, not quite a portfolio; it's a living archive of ideas, prototypes, finished work, and unrealized dreams. Some projects succeed...some are lost to history. Maybe someday it will be more than one person. For now, it is the collection of works of a solo creator with too many tabs open.